package miku.firstgame.event
{
	import starling.events.Event;

	public class RoomEvent extends Event
	{
		public static const ROOM_CREATE:String = "roomCreate";
		public static const ROOM_CANCEL:String = "roomCancel";

		//public static const ROOM_DELETE

		public var roomName:String;

		public function RoomEvent(type:String, bubbles:Boolean = false, data:Object = null)
		{
			super(type, bubbles, data);
		}
	}
}
